Final fantasy x x-2 hd remaster strategy guide pdf

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Torrentz will always love you. This is a featured article. Click here for more information. Spira after his final fantasy x x-2 hd remaster strategy guide pdf city of Zanarkand is destroyed by Sin.

Masashi Hamauzu and Junya Nakano were signed as Uematsu’s fellow composers. Tidus, around the world to interact with objects and people. Unlike previous games, however, the world and town maps have been fully integrated, with terrain outside of cities rendered to scale. As Tidus explores the world, he randomly encounters enemies.

Earlier games featured a miniature representation of the expansive areas between towns and other distinct locations, used for long-distance traveling. Whereas the ATB concept features real-time elements, the CTB system is a turn-based format that pauses the battle during each of the player’s turns. Thus, the CTB design allows the player to select an action without time pressure. A graphical timeline along the upper-right side of the screen details who will be receiving turns next, and how various actions taken will affect the subsequent order of turns.

The ordering of turns can be affected by a number of spells, items, and abilities that inflict status effects upon the controlled characters or the enemies. The player can control up to three characters in battle, though a swapping system allows the player to replace them with a character outside the active party at any time. In this new incarnation of the feature, most of the techniques are interactive, requiring button inputs to increase their effectiveness. While initially the Overdrives can be used when the character receives a significant amount of damage, the player is able to modify the requirements to unlock them. Sphere Levels allow players to move around the Sphere Grid, a pre-determined grid of interconnected nodes consisting of various statistic and ability bonuses. Spheres” are applied to these nodes, unlocking its function for the selected character. As a trade-off, the Expert grid has fewer nodes in total, thus decreasing the total statistic upgrades available during the game.

Blitzball is a minigame that requires strategy and tactics. The underwater sport is played in a large, hovering sphere of water surrounded by a larger audience of onlookers. The player controls one character at a time as they swim through the sphere performing passes, tackles, and attempts to score. The gameplay is similar to that of the main game in the way that the controlled character moves through the area until they encounter an enemy. In this case, the enemy is a member of the opposing team. Status effects are also implemented in the minigame as each player can learn techniques that are equivalent to abilities in the main game. Blitzball is first introduced in the beginning of the game during one of the early cinematic sequences in which Tidus, the main character who is described as a star blitzball player, is part of an intense game.

It is the only minigame that plays a role in the overall plot line as it is not only a main part of Tidus’s character, but it’s also in the first scene where the game’s main antagonist, Sin is shown. Unlike with the other minigames, playing blitzball is mandatory near the beginning of the game, but it is later optional. Spira, consisting of one large landmass divided into three subcontinents, surrounded by small tropical islands. It features diverse climates, ranging from the tropical Besaid and Kilika islands, to the temperate Mi’ihen region, to the frigid Macalania and Mt. Spira features a variety of races.

Among them are the Al Bhed, a technologically advanced but disenfranchised sub-group of humans with distinctive green eyes and unique language. A subset of Spira’s sentient races are the “unsent”, the strong-willed spirits of the dead that remain in corporeal form. Tidus, a cheerful young teenager and a star blitzball player from Zanarkand, who seeks a way home after an encounter with Sin transported him to Spira. To do so, he joins Yuna , a summoner on a journey to obtain the Final Aeon and defeat the enormous whale-like “Sin”.

Yuna’s cousin, a perky Al Bhed girl and the first friendly person Tidus meets upon arriving in Spira. The main protagonist Tidus waits with his allies outside the ruins of an ancient city. Tidus narrates the events that led to the present, spanning most of the game’s storyline. During a blitzball tournament, the city is attacked by an immense creature that Auron, a man not originally from Zanarkand, calls “Sin”. Sin destroys Zanarkand, taking Tidus and Auron to the world of Spira. Upon arriving in Spira, Tidus is rescued by Al Bhed salvagers in the area, who speak a language that is foreign to Tidus. Upon asking him where he is from, one of them, Rikku, who speaks the same language as Tidus, tells him that Sin destroyed Zanarkand 1,000 years ago.

After Sin attacks again, Tidus is separated from the divers and drifts to the tropical island of Besaid, where he meets Wakka, captain of the local blitzball team, when he impresses them with his blitzball skills. Lulu, a mage of black magic, and Kimahri, a member of the Ronso tribe. Meanwhile, Tidus joins to help Wakka in the upcoming blitzball tournament to find a way back home. The party travels across Spira to gather aeons, defending against attacks by Sin and its “offspring”—fiends called Sinspawn. After the tournament, they are joined by Auron, who convinces Tidus to become Yuna’s guardian. Tidus thought his father had died at sea ten years earlier.

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